![]() The hardest theme in the game.Īll four themes have different rides available to build that have to be researched using scientists. Seite 1 Hereinspaziert: Nach einer umfassenden Sanierung öffnet der Playstation-Vergnügungspark wieder seine Pforten. A high-tech future fun land replete with aliens and rocket ships. Space Zone: Requires 5 Golden Keys (12 Golden Tickets).A 'fantasy' park, relying more on a 'you've been shrunk' motif with bugs and picnic stuffs. Wonder Land: Requires 3 Golden Keys (6 Golden Tickets).This and Lost Kingdom are the 'easiest' themes to work with. Despite being horror themed, not that scary. Halloween World: Unlocked at the start.An eclectic mix of Aztec imagery and dinosaurs. There are separate park "themes", two of which are available from the start and others becoming available from earning golden keys during play. When visiting parks, players can walk around, ride attractions and chat with their friends through text messaging. The online lobby is displayed as an earth globe with city icons, each with all the parks that have been published to that specific town. Theme Park World has an online component which lets players visit their friends' (or random people's) parks through the internet. These have a time limit and awards cash prizes when completed. In addition, there are numerous "challenges" that become available at random. It is the successor to the original PlayStation. Earning three golden tickets also awards the player a golden key. The PlayStation 2 (PS2) is a home video game console that was developed by Sony Computer Entertainment. Tickets can be spent to buy new mystery items like new rides. Theme Park World, also known as Theme Park 2, and in North America as Sim Theme Park, is a 1999 construction and management simulation game developed by Bullfrog Productions and released by Electronic Arts. Tickets is awarded by completing specific requirements like having a certain number of people in your park or having a certain park rating. Theme Park World has a new reward system based around golden tickets and keys. A postcard feature lets the player capture images of their parks and e-mail them to their friends from the in-game interface. Because the game is in 3D, it is possible to ride the roller coasters the player creates as opposed to the pre-rendered animations in the first game. Originally released five years after the first game, it brought the series into full 3D, letting the player walk around their park as a visitor and ride the attractions. The third is to get a certain amount of people to visit.īut if you are a roller coaster buff, or you enjoy the business simulation aspects of games like these, you'll want to add this game to your PS2 collection.Sim Theme Park (Theme Park World in Europe and Japan, Theme Park Roller Coaster on the PS2) is a management simulation game following the classic Theme Park. The second is to make a certain amount of money within a year. The first is to stay in business for a specified period of time. Unfortunately, the game has more insane micromanagement features than SimBureaucrat. The name Theme Park Roller Coaster implies that you'll spend most of your time designing and riding these roller coasters. There is even variety in the roller coasters available: hanging steel, wood coasters, and even water rides. Once you've set down an attraction's layout, you can then ride on it in first-person 3-D-an experience that is just about as vertigo inducing as its real-life counterpart. The menus are a little convoluted, and the loading time for a park approaches one minute, but once inside you get access to that park's attractions. The mascot tells you how to get golden tickets, which you'll use to get into other parks with different themes, such as Halloween, space, and dinosaur ages. The game, using an unnamed mascot, nicely guides you through your very first park.
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